| Adding netsettings checks. |
| |
| pb_sv_cvar cl_maxpackets in 30 100 |
cl_maxpackets has to be, or has to be in between, "30" or/and "100". |
| This sets how many packets players have to or may receive per second. It is used to make sure players don't bog down the server. |
| pb_sv_cvar cl_timenudge in -20 0 |
cl_timenudge has to be, or has to be inbetween, "-20" or/and "0". |
| cl_timenudge can be used by players with bad connections to lower their ping artificially. However, if the values are too extreme, it can cause sloppy proceedings. It has been limited for this reason. |
| pb_sv_cvar com_maxfps out 0.00001 40 |
com_maxfps may not be, or anything in between "0.00001" and "40". |
| This setting is used to make sure players use decent framerates. Presumably to avoid warping. |
| pb_sv_cvar rate in 2500 25000 |
rate has to be, or has to be in between, "2500" or/and "25000". |
| Rate has been limited to make sure players do not bog down the server by taking too much bandwidth. A minimum value is enforced to keep pings down. |
| pb_sv_cvar snaps in 20 40 |
snaps has to be, or has to be in between, "20" or/and "40". |
| This sets how many updates players have to or may receive. It is used to make sure players don't bog down the server. |
| Adding visual checks. |
| |
| pb_sv_cvar cg_errordecay in 100 |
cg_errordecay has to be, or has to be in between, "0" or/and "5". |
| errordecay??? HUH!? |
| pb_sv_cvar cg_fov in 90 120 |
cg_fov has to be, or has to be in between, "90" or/and "120". |
| This check is here to prevent players from zooming in up close or from using fisheye vision. |
| pb_sv_cvar cg_simpleitems in 0 |
cg_simpleitems, or has to be disabled. |
| Clanbase introduces these kinds of settings to force people to play the game like it was supposed to be. Bugger. |
| pb_sv_cvar cg_thirdperson in 0 |
cg_thirdperson has to be disabled. |
| Wouldn't know why people would like this enabled. Players probably can see farther because of the elevated camera position. |
| pb_sv_cvar cg_wolfparticles in 0 1 |
cg_wolfparticles may be enabled or disabled. |
| Yep, utterly pointless, but this setting is in obligatory Clanbase cvars. |
| pb_sv_cvar cl_freelook in 1 |
cl_freelook has to be "1". |
| This check is probably here to prevent people from being stupid. Of course everybody that's serious about gaming uses freelook. |
| pb_sv_cvar m_pitch out -0.015 0.015 |
m_pitch has to be less than "-0.015" and more than "0.015". |
| A lower m_pitch makes it easier to get headshots in because it helps keeping the crosshair stable at a certain height. This has been limited to prevent unfair advantage over others. |
| pb_sv_cvar m_yaw in -0.022 0.022 |
m_yaw has to be less than "-0.022" or more than "0.022". |
| This check prevents people from turning too fast. |
| pb_sv_cvar r_ati_fsaa_samples in 0 |
r_ati_fsaa_samples has to be disabled. |
| Anti-aliasing has to be disabled. Don't know why exactly. |
| pb_sv_cvar r_ati_truform_tess in 0 |
r_ati_truform_tess has to be disabled. |
| Truform has to be disabled. Don't know why exactly. |
| pb_sv_cvar r_ext_ATI_pntriangles in 0 |
r_ext_ATI_pntriangles has to be disabled. |
| Red doesn't know what r_ext_ATI_pntriangles does. |
| pb_sv_cvar r_ext_NV_fog_dist in 0 |
r_ext_NV_fog_dist has to be disabled. |
| Red doesn't know what r_ext_NV_fog_dist does. |
| pb_sv_cvar r_ext_texture_filter_anisotropic in 0 |
r_ext_texture_filter_anisotropic has to be disabled |
| ... |
| pb_sv_cvar r_flares in 0 1 |
r_flares may be enabled or disabled. |
| Weird huh? Clanbase cvars... |
| pb_sv_cvar r_ignorehwgamma in 1 |
r_ignorehwgamma has to be enabled. |
| This setting prevents that people can brighten up their display using driver settings. |
| pb_sv_cvar r_intensity in 0 2 |
r_intensity may be, or in between "0" and "2". |
| This setting makes sure people play the game somewhat like it was supposed to be, instead of playing it in pink-o-vision. |
| pb_sv_cvar r_mapoverbrightbits in 0 2 |
r_mapoverbrightbits has to be, or has to be in between, "0" or/and "2". |
| r_mapoverbrightbits has a tremendous impact on visibility. These checks are to make sure nobody has an unfair advantage over other players. |
| pb_sv_cvar r_overbrightbits in 0 2 |
r_overbrightbits has to be, or has to be in between, "0" or/and "2". |
| r_overbrightbits has a tremendous impact on visibility. These checks are to make sure nobody has an unfair advantage over other players. |
| pb_sv_cvar r_picmip in 0 1 |
r_picmip has to be, or has to be in between, "0" or/and "1". |
| r_picmip has a tremendous impact on visibility. These checks are to make sure nobody has an unfair advantage over other players. Lowered dramatically to make sure people play RTCW the way it was supposed to be. |
| pb_sv_cvar r_picmip2 in 0 1 |
r_picmip2 has to be, or has to be in between, "0" or/and "1". |
| r_picmip2 has a tremendous impact on visibility. These checks are to make sure nobody has an unfair advantage over other players. Lowered dramatically to make sure people play RTCW the way it was supposed to be. |
| pb_sv_cvar r_rmse in 0 |
r_rmse has to be "0". |
| r_rmse has a tremendous impact on visibility. So much so that Clanbase requires players to have this disabled. |
| pb_sv_cvar r_texturemode include "GL_LINEAR" |
r_texturemode has to include the string "GL_LINEAR" |
| This forces people to use a light form of mipmapping. |
| pb_sv_cvar r_uifullscreen in 0 1 |
r_uifullscreen may be enabled or disabled. |
| r_uifullscreen has a tremendous impact on visibility. So much so that Clanbase used to require players to have this disabled. However, to avoid unfair advantage by using an exploit of the drivers of some new videocards, Clanbase now allows this to be enabled. |
| pb_sv_cvar r_vertexlight in 0 1 |
r_vertexlight may be enabled or disabled |
| it's up to you! |